![]() The camera is one of the worst I have ever seen in a game. It really does seem like this was a project given to the evening cleaners at Capcom HQ, as something to do in-between emptying bins and cleaning toilets.Īfter this laundry list of complaints, you’d certainly think that I’ve covered most of the worst parts of this game, right? Wrong. When paired with the incredibly uninspiring visuals, it’s a match made in disappointing game heaven. ![]() Poor dialogue localisation can ruin even great games, but in this case it’s just another element to add to the list. In some ways it’s a lot worse – at least the shouts of the NPCs never made me laugh out loud. The core dialogue isn’t much better than the “ You da man!” that someone shouted at me in the street. Fancy spending half an hour trying to complete a non-sensical light puzzle to open a door? How about trying to crush fifteen cockroaches when one of them has glitched into the wall and has become impossible to reach? It’s not exactly what players will be expecting from a Final Fight game, but given the quality exhibited elsewhere in the title, it’s hardly surprising. Mini-games are often a fun diversion in games of this type, but in Streetwise they become a major headache by being integral to the main campaign. However, despite completing numerous missions and boosting my respect through the roof, the sum total result of my increased respect bar was an AI character shouting “ You da man!” at me as I ran past him. Respect is presented near the start of the game as something that will effect how people react to you – not a new idea in video games, but it seemed like the developers were making an effort at least. The game’s main story includes various other features that are intended to lend depth to Final Fight’s game world. Successful combos bring up clichéd encouragements as you rack up the kills, but they just help the game wallow even deeper in the embarrassing mess it has created. It has the standard range of punches and kick that can be chained into combos, and factors in an ‘Instinct’ meter which allows for more damaging attacks. The fighting system is perfectly competent. It wouldn’t surprise me if the game had the Final Fight elements tacked on mid way through development in order to shift copies of a game that Capcom had no idea what to do with. ![]() The story itself is so randomly thrown together that it could have easily been released without being attached to any existing IP. Indeed, this is the most concrete connection to the original game, and it’s still fairly superfluous. From this opening fight we discover that you’ll be playing as Kyle, brother of our old friend Cody from the first game. It’s the location were the vast majority of your one on one fights will happen, and the place which uses the aforementioned inventive colour scheme. Not the first impression any game wants to leave you with.Īnyway, the story mode drops you into a pit fight right from the word go. The very first fight location shows the same artistic flair evident in the menu screen: scummy brown, with a hint of dull grey. My first steps into story mode show that this is a theme Capcom is determined to hold onto throughout the game – at least they’re consistent. It might be a small element of the whole game, but when a menu screen looks as bad as this it becomes worthy of comment well, let’s just say it didn’t fill me with hope, with its washed out colours and un-inspired game logo. ![]() Right from the start Final Fight looks like a budget game. So let me just slip the gloves off on this occasion, and we’ll begin. ![]() But when something I love is used as a tool to hurt me, it makes me angry. It’s good that you know that right from the start, as I don’t want you to think I’m trashing your favourite childhood game I love it as much as you did, trust me. The only real similarity Final Fight: Streetwise has to the classic brawler is the name on the front of the box. It’s not a game that anyone will want to remember. This is not the Final Fight your father remembers or the game you remember as a young whipper snapper. ![]()
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